# Art

- [File Formats](/for-artists/shapes/file-formats.md)
- [3D Art](/for-artists/shapes/3d-art.md)
- [Shape Specifications](/for-artists/shapes/3d-art/shape-specifications.md)
- [Coordinates System](/for-artists/shapes/3d-art/coordinates-system.md)
- [Mounting Shapes](/for-artists/shapes/3d-art/mounting-shapes.md)
- [Animation](/for-artists/shapes/3d-art/animation.md)
- [Player Setup](/for-artists/shapes/3d-art/player-setup.md)
- [Blender -> Torque3D Pipeline](/for-artists/shapes/3d-art/blender-greater-than-torque3d-pipeline.md): This page will describe how to create a simple 3d asset in Blender3D and bake all textures to an ORM map for use in Torque 3D
- [2D Art](/for-artists/shapes/2d-art.md)
- [Working with Adobe Substance](/for-artists/shapes/2d-art/working-with-adobe-substance.md)
