Torque3D
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General
Welcome!
Features
Release Notes
Getting Started
Introduction
Getting Familiar
Best Practices
Porting a Legacy Project
For Artists
Assets
Art
Animation
GUI
Materials
Terrain
Shaders
Lighting
Audio
For Designers
Base Classes
Game Classes
Modules
Scenes and Levels
Game Modes
Creating a New GameMode
Making a Level Use Your GameMode
Adding Gameplay Code to Your GameMode
AI
Inputs
Localization
Editors
For Programmers
Compiling the Engine
Introduction
Expanding the Engine
Major Components of the Engine
Rendering
Math
Networking
Physics
Collision
Scripting
File Inputs/Outputs(I/O)
API Reference
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Making a Level Use Your GameMode
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Creating a New GameMode
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Adding Gameplay Code to Your GameMode
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