# Scenes and Levels

- [How to Create a New Level](/for-designers/scenes-and-levels/how-to-create-a-new-level.md)
- [How to Load a Level](/for-designers/scenes-and-levels/how-to-load-a-level.md)
- [Deep Dive: Level Loading Scripts](/for-designers/scenes-and-levels/how-to-load-a-level/deep-dive-level-loading-scripts.md)
- [How to Edit Levels](/for-designers/scenes-and-levels/how-to-edit-levels.md)
- [Opening a Level in the Editor](/for-designers/scenes-and-levels/how-to-edit-levels/opening-a-level-in-the-editor.md)
- [Spawning Objects from the Asset Browser](/for-designers/scenes-and-levels/how-to-edit-levels/spawning-objects-from-the-asset-browser.md)
- [Working with Scenes](/for-designers/scenes-and-levels/how-to-edit-levels/working-with-scenes.md)
- [Using SimGroups](/for-designers/scenes-and-levels/how-to-edit-levels/using-simgroups.md)
- [Changing a Level's PostEffects](/for-designers/scenes-and-levels/how-to-edit-levels/changing-a-levels-posteffects.md)
- [Deep Dive: LevelAsset Companion Files](/for-designers/scenes-and-levels/how-to-edit-levels/deep-dive-levelasset-companion-files.md)
