> For the complete documentation index, see [llms.txt](https://docs.torque3d.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.torque3d.org/for-artists/shapes/3d-art.md).

# 3D Art

- [Shape Specifications](https://docs.torque3d.org/for-artists/shapes/3d-art/shape-specifications.md)
- [Coordinates System](https://docs.torque3d.org/for-artists/shapes/3d-art/coordinates-system.md)
- [Mounting Shapes](https://docs.torque3d.org/for-artists/shapes/3d-art/mounting-shapes.md)
- [Animation](https://docs.torque3d.org/for-artists/shapes/3d-art/animation.md)
- [Player Setup](https://docs.torque3d.org/for-artists/shapes/3d-art/player-setup.md)
- [Blender -> Torque3D Pipeline](https://docs.torque3d.org/for-artists/shapes/3d-art/blender-greater-than-torque3d-pipeline.md): This page will describe how to create a simple 3d asset in Blender3D and bake all textures to an ORM map for use in Torque 3D


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