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Compiling the Engine

Compiling Torque3D Game Engine

Welcome to the overview page for compiling the Torque3D game engine! This page serves as a quick overview and categorization of the main steps involved in compiling Torque3D from source. Please follow the links below to access detailed information about each step:

Main Steps

  1. 1.
    Step 1: Setting Up the Development Environment
  1. 1.
    Step 2: Creating a Project
  1. 1.
    Step 3: Compiling the Engine