# Compiling the Engine

## Compiling Torque3D Game Engine

Welcome to the overview page for compiling the Torque3D game engine! This page serves as a quick overview and categorization of the main steps involved in compiling Torque3D from source. Please follow the links below to access detailed information about each step:

### Main Steps

1. **Step 1: Setting Up the Development Environment**

{% content-ref url="compiling-the-engine/setup-development-environment" %}
[setup-development-environment](https://docs.torque3d.org/for-programmers/compiling-the-engine/setup-development-environment)
{% endcontent-ref %}

1. **Step 2: Creating a Project**

{% content-ref url="compiling-the-engine/create-a-project" %}
[create-a-project](https://docs.torque3d.org/for-programmers/compiling-the-engine/create-a-project)
{% endcontent-ref %}

1. **Step 3: Compiling the Engine**

{% content-ref url="compiling-the-engine/compiling" %}
[compiling](https://docs.torque3d.org/for-programmers/compiling-the-engine/compiling)
{% endcontent-ref %}
