# Compiling the Engine

## Compiling Torque3D Game Engine

Welcome to the overview page for compiling the Torque3D game engine! This page serves as a quick overview and categorization of the main steps involved in compiling Torque3D from source. Please follow the links below to access detailed information about each step:

### Main Steps

1. **Step 1: Setting Up the Development Environment**

{% content-ref url="/pages/NcUbVl4l6MjKaii0dQvH" %}
[Setup Development Environment](/for-programmers/compiling-the-engine/setup-development-environment.md)
{% endcontent-ref %}

1. **Step 2: Creating a Project**

{% content-ref url="/pages/rfTJPb6n7tr13b5ojqqg" %}
[Create a Project](/for-programmers/compiling-the-engine/create-a-project.md)
{% endcontent-ref %}

1. **Step 3: Compiling the Engine**

{% content-ref url="/pages/5MyrRAvMSwjDW3x60N8A" %}
[Compiling](/for-programmers/compiling-the-engine/compiling.md)
{% endcontent-ref %}


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