Version 3.10.1
Last updated
Last updated
This is a hotfix release. The main purpose was to correct the issues that had appeared with Visual Studio 2017 preventing 3.10 from compiling, but several other fixes were rolled in as well.
VS2017 compiler workaround Fix forest editor failing to load forest VolumetricFog memory leak fix Solves issue with getDesktopResolution and Windows 10 Creator update Does better sanity checking on cleanup for the splash screen closing in SDL Fixed a typo where the value of outBytesWritten was being clamped incorrectly Makes it so the SDL directory files aren't copied during a template install