What is TorqueScript?
What is TorqueScript?
Basic Usage
Scripting vs Engine Programming
struct PlayerData: public ShapeBaseData {
typedef ShapeBaseData Parent;
bool renderFirstPerson; ///< Render the player shape in first person
mass = 9.0f; // from ShapeBase
drag = 0.3f; // from ShapeBase
density = 1.1f; // from ShapeBase
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