Torque3D
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General
Welcome!
Features
Release Notes
Version 4.0.3
Version 4.0.2
Version 4.0.1
Version 4.0
Version 3.10.1
Version 3.10
Version 3.9
Version 3.8
Version 3.7
Version 3.6.2
Version 3.6.1
Version 3.6
Getting Started
Introduction
Getting Familiar
Best Practices
Porting a Legacy Project
For Artists
Assets
Art
Animation
GUI
Materials
Terrain
Shaders
Lighting
Audio
For Designers
Base Classes
Game Classes
Modules
Scenes and Levels
Game Modes
AI
Inputs
Localization
Editors
For Programmers
Compiling the Engine
Introduction
Expanding the Engine
Major Components of the Engine
Rendering
Math
Networking
Physics
Collision
Scripting
File Inputs/Outputs(I/O)
API Reference
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GitBook
Version 4.0.1
GitHub release
Release announcement
Notes
Pull Requests Merged
source
conform gl to dx
#904
Fix for Linear Tonemapper color space
#903
Editor GUI Update pt.2
#902
fix smaa backbuffer colorspace
#901
ligh shader final review
#900
correct constructorfile reference
#899
Add collision meshes to prototyping primitives
#898
add debug reportingfor cubemap arrays, and correct transcription flaw
#897
aug GFXTextureArray::setTexture to report what texture sizes are mism…
#896
Update cmake mark_advanced for sdl and libpng
#895
Implements SMAA and a few unaffiliated fixes
#894
Add GFXFormatA8L8 for OpenGL
#893
fix ab CreateNewModule appending ScriptFile extension
#892
G
et probes displaying with low Texture quality
#891
Editor GUI Update
#890
correct a flaw with mapto importing.
#889
Misc aces adjustments
#888
Updated default levels and pre-exposed ACES Tonemapper
#887
bloom gl compile fix pt2.
#886
bloom gl compile fix
#885
shift the probe file colorspace to gamma
#884
fix playerbot mounts
#883
prototyping:playerbot look fix
#882
uniform float targetRatio; var by request
#881
Fullscreen 'Fix' and Bloom Pref
#880
Make Kork Chan transparent by default
#879
WIP: libcurl integration with HTTPObject
#878
from @oth_mars - fix borderless value lookup
#877
Splash Screen Replecement
#876
New Bloom Post Processing Effect
#875
Misc Fixes for 2022/08/29
#874
leftover profile reference flaw
#873
remove leftover
#872
Alpha401/resolve audio conflict
#871
Change GuiProfile to use Sound Asset
#870
soundasset sourcegroup fallback
#869
Mac OpenAL 1.1
#868
OpenAL Mac
#867
hdr upgrade, courtesy yeaf
#866
correct capturing flag test
#865
adds light fade and cap trackign to probe manager
#864
probe capture cleanups pt1
#862
Revert "provide a new levelinfo. fallbackAmbient value for scenes wit…
#861
Misc Fixes for 2022/08/25
#860
probe blend adjustments
#859
provide a new levelinfo. fallbackAmbient
#858
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Version 4.0.2
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Version 4.0
Last modified
10mo ago