Adding some effects
datablock ParticleData(CoinParticle : DefaultParticle)
{
};
datablock ParticleEmitterData(CoinEmitter : DefaultEmitter)
{
particles = CoinParticle;
};
datablock ParticleEmitterNodeData(CoinNode : DefaultEmitterNodeData)
{
timeMultiple = 1.0;
};On-the-fly instancing
Schedules and cleanup
Customising the effect
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